A world divided.
Two Empires pushing for war.
Two Empires planning a reunification of the Continents.
A world of magic and royalty and ordinary people.
Vivadion and Courdrire. Continents an ocean apart, yet made of the same mold, crafted by the mages who made them what they are.
The world is changing, the realms are rumbling, and everything that has been achieved threatens to come undone.
Where will you stand?
Announcements
6/25 -Please welcome Kaison (Thrand) to the staff! -claps- Remember my offer of staff positions is still open; I really need the help to keep this site up and running, especially when I'm on vacation, so if you're interested, PM me.
Curving around the southeastern edge of the Western Continent, Benevirn is a green land of rivers and forests and lakes (both natural and man-made), and generally a pleasant environment to be in. Unlike its neighbor, Tralanvein, Benevirn’s coasts a smooth, devoid of the annoying rocky outcroppings that Tralanvein is famous for.
The Endless Sea bears its name because for many centuries people believed that there was nothing beyond it, just water and more water. And though now it is known that there are other lands across the water, the Sea still bears its original name.
Running from North to South along the western edge of the Easter Continent, the Archipelago’s geography varies from snow capped mountain peaks to almost tropical looking scenes, from valleys with picturesque waterfalls to rocky, barren coastlines.
By far the largest nation in the Eastern Continent, the Empire of Xaris ranges from a near sub-tropical climate to the blistering heat of the vast Ragvar Desert.
Far to the north lies Kerdrene. Locked in ice for much of the year, most of their trade is conducted by overland routes, their sprawling cities easy to pick out on the plains that characterize the nation's countryside.